更新时间:2021-06-25 21:59:19
封面
版权信息
Dedication
Packt Upsell
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Contributors
About the author
About the reviewer
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Preface
Who this book is for
What this book covers
To get the most out of this book
Download the project assets and example code files
Download the color images
Conventions used
Get in touch
Reviews
Virtually Everything for Everyone
What is virtual reality to you?
Types of head-mounted displays
Desktop VR
Mobile VR
The difference between virtual reality and augmented reality
Applications versus games
How virtual reality really works
Stereoscopic 3D viewing
Head tracking
Types of VR experiences
Technical skills that are important to VR
Who are you?
Summary
Content Objects and Scale
Getting started with Unity
Creating a new Unity project
The Unity editor
The default world space
Creating a simple diorama
Adding a cube
Adding a plane
Adding a sphere and some material
Changing the scene view
Adding a photo
Coloring the ground plane
Measurement tools
Keeping a unit cube handy
Using a Grid Projector
Measuring the Ethan character
Using third-party content
Creating 3D content with Blender
An introduction to Blender
A unit cube
UV Texture image
Importing into Unity
A few observations
Creating 3D content in VR
Exporting and importing Tilt Brush models
Publishing and importing using Google Poly
Editing Unity in VR with EditorXR
Setting up EditorXR
Using EditorXR
VR Build and Run
Unity VR Support and Toolkits
Unity's built-in VR support
Device-specific toolkits
Application toolkits
Web and JavaScript-based VR
3D worlds
Enabling Virtual Reality for your platform
Setting your target platform
Setting your XR SDK
Installing your device toolkit
Creating the MeMyselfEye player prefab
Building for SteamVR
Building for Oculus Rift
Building for Windows Immersive MR
Setting up Windows 10 Developer mode
Installing UWP support in Visual Studio
UWP build
Setting up for Android devices
Installing the Java Development Kit (JDK)
Installing Android SDK
Via Command Line Tools
About your Android SDK root path location
Installing USB device debugging and connection
Configuring the Unity External Tools
Configuring Unity Player Settings for Android
Building for GearVR and Oculus Go
Building for Google VR
Google Daydream
Google Cardboard
Google VR Play Mode
Setting up for iOS devices
Have an Apple ID
Install Xcode
Configuring the Unity Player Settings for iOS
Build And Run