Corona SDK Mobile Game Development:Beginner's Guide
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Summary

In this chapter, we covered some of the necessary tools needed to start developing applications for Corona SDK. Whether you are working on a Mac OS X or Microsoft Windows, you will notice the similarities on how to work on both operating systems and how simple it is to run Corona SDK.

To familiarize yourself with Corona better, try doing the following:

  • Take the time to look into the sample code provided by Corona to view the capabilities of the SDK
  • Feel free to alter any of the sample code to your liking to get a better understanding of programming in Lua
  • Whether you're working on iOS (if you're a registered Apple Developer) or Android, try installing any of the sample code to your device to see how the applications work outside the simulator environment
  • Take a look at the Ansca forums at http://developer.anscamobile.com/forum/ and browse through the latest discussions on Corona development by fellow Corona SDK developers and personnel

Now that you understand the process of displaying objects in Corona, we'll be able to dive into other functions that will help create an operational mobile game.

In the next chapter, we'll be going into more depth on Lua programming language and learning simple coding techniques that are similar to the sample code in Corona. You will get a better understanding of the Lua syntax and notice how fast and easy it is to learn compared to other programming languages. So let's get started!