PlayStation?Mobile Development Cookbook
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Chapter 1. Getting Started

In this chapter we will cover:

  • Accessing the PlayStation Mobile portal
  • Installing the PlayStation Mobile SDK
  • Creating a simple game loop
  • Loading, displaying, and translating a textured image
  • "Hello World" drawing text on an image
  • Deploying to PlayStation Mobile certified Android devices
  • Deploying to a PlayStation Vita
  • Manipulating an image dynamically
  • Working with the filesystem
  • Handling system events