Mastering Lumion 3D
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Preface

Welcome to Mastering Lumion 3D. Let me start by thanking you, the reader, for picking this book as a tool to help you throughout the process of using Lumion real-time technology.

Lumion can be an intuitive tool, but that doesn't mean we can automatically produce a better architectural visualization. The reason why I wrote this book was because, like you, the first time I picked up Lumion, I felt that there was something missing on my projects.

Mastering Lumion 3D covers the process of picking a 3D model, preparing it, and then start building layers on top of layers of detail, by using textures and optimized 3D models. However, we don't stop here, because several chapters are dedicated exclusively explaining how to use Lumion's effects and other special features to take your project to an expert level.

I wrote this book in a way that will hopefully cover all the questions you may have when starting the first steps with Lumion. On the other hand, if you are an intermediate or advanced user, you can find some unique techniques that will make you look to Lumion in another perspective. The journey to write this book was filled not only with my experience, but also from what I learned while working with other great professionals.

You may find it strange that there isn't any example to follow or project files to be used. The reason is because to fully understand and master Lumion, you have to apply all of these techniques on your own projects. Initially, this can be something daunting, but the book is prepared in such a way that you can gradually build your confidence and skills using Lumion.

And my final advice is not to be afraid to try and fail. Failing is an important part of the process to learn and deeply understand Lumion.