ArchiCAD 19:The Definitive Guide
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Objects

Objects in ArchiCAD are akin to blocks in AutoCAD, cells in MicroStation, or families in Revit. Objects can be furniture, casework, appliances, plumbing fixtures, and more. In Chapter 1, Project Setup and Modeling a Residential Project, you created your own custom stair object. However, that was with the special stair-building interface, exclusive to the Stair tool. The interface is different for creating other types of objects.

Your house is ready for the interior fit-out. In other words, you need to insert the stuff to sit, work, eat, and sleep on. We will go through each room, starting with the rooms on the second floor and work our way down.

Bathroom

Your bathroom will need a casework, sink, and bathtub. The first thing we need to do is create a layer for the casework. Then, we will add the vanity with a sink and countertop.

The casework layer

Before we start inserting casework, we will have to create a layer specifically for placing the casework on. Do so by performing the following steps:

  1. Open the Layer Settings window by pressing Ctrl + L. Click on the New button at the upper-right corner of the window. The New Layer dialog box will open. Enter A-CSWK in the Name box. Click on OK.
  2. The new layer will appear in the list at the right (the layer should appear as selected). In the Layer Combinations pane on the left-hand side, click on the closed eyeball icon next to the Enlarged Plan, Floor Plan, and Section layer combinations. This will unhide the A-CSWK layer in those layer combinations.
Vanity

Next, we will add the vanity for the bathroom. It has a sink and base cabinet with a single door. To add the vanity for the bathroom, perform the following steps:

  1. Double-click on the object icon in the Toolbox palette and set the layer at the bottom to A-CSWK.
  2. In the upper-left pane of the Object Default Settings window, navigate to ArchiCAD Library 19 | 12 Furnishing 19 | 12 30 00 Casework 19. Select the object named Cabinet Base Single Door 19.
  3. Look at the Preview and Positioning window and rotate the cabinet to be 270°. Click on the lower-right hotspot to designate the insertion point. Click on OK and place the cabinet on the right-hand side wall of the bathroom.

    Notice that the cabinet is missing the end panels. We need to add the end panels and make some other changes.

  4. Select the cabinet and open the Object Selection Settings window (Ctrl + T). Expand the Parameters section and make the following changes:
    1. Cabinet: Toe Setback = 4"; Toe Height = 4".
    2. End panels: Left End Panel = On; Right End Panel = s
    3. Counter: Backsplash Height = 4"; Overhang to Front of Cabinet = 1", Overhang to Left of Cabinet = 1"; Overhang to Right of Cabinet = 1"
    4. Tap: = Style 4
    5. 2D Representation: Edge Visibility in 2D = Both

Your cabinet will look like the following 2D and 3D images:

Mirror

The mirror for the vanity will need to be inserted on the wall. It can be found in the ArchiCAD library, under Toilet, Bath and Laundry Accessories.

  • Double-click on the object icon in the Toolbox palette. In the upper-left pane of the Object Default Settings window, navigate to ArchiCAD Library 19 | 10 Specialties 19 | 10 28 00 Toilet, Bath and Laundry Accessories 19. Select the object named Mirror 19.
  • Look at the Preview and Positioning window and rotate the cabinet to be 270°. Click on the middle hotspot to designate the insertion point. Click on OK and place the mirror on the wall, centered over the vanity.
Toilet

The toilet needs to be placed in the bathroom, up against a wall. However, before you place it, you will have to change the layer by performing the following steps:

  1. Double-click on the object icon in the Toolbox palette and set the layer to A-FLOR-FIXT.
  2. In the upper-left pane of the Object Default Settings window, navigate to ArchiCAD Library 19 | 22 Plumbing 19 | 22 40 00 Plumbing Fixtures 19 | Toilets. Select the object named WC 19.
  3. Look at the Preview and Positioning window and rotate the cabinet to be 270°. Click on the middle-right hotspot to designate the insertion point. Click on OK and place the toilet on the right-hand side wall, above the vanity.
Tub

Finally, we will place the bathtub in. It goes up against the bathroom west wall. To place the bathtub in, perform the following steps:

  1. Double-click on the object icon in the Toolbox palette. Keep the layer set to A-FLOR-FIXT. In the upper-left pane of the Object Default Settings window, navigate to ArchiCAD Library 19 | 22 Plumbing 19 | 22 40 00 Plumbing Fixtures 19 | Tubs. Select the object named Bathtub 19.
  2. Place the tub in the lower-left corner of the bathroom above the closet.

Bedrooms

Each of your bedrooms will need furniture and a bed. We will use the search feature this time to find what we need. Then, we will rotate our objects on screen.

Beds
  1. Click on the object icon in the Toolbox palette. Go to the Info Box palette and change the layer to A-FURN. Click on the object button in the Info Box palette to open the Object Default Settings window.
  2. At the upper-left part of the Object Default Settings window, click inside the search box. Enter the word Bed. Select the bed that you would like to use and place a bed in each bedroom.
  3. The beds are not sized as per the standard US sizing convention. Use the following table to size your beds according to your needs:
    • Single: 39" x 75"
    • Double: 54" x 75"
    • Queen: 60" x 78"
    • King: 72" x 80"

The image of the Preview and Positioning window shown here is set for a queen size bed:

Furniture

Add the furniture that you would like to have in each bedroom, such as a wardrobe, night stand (end table), and desk with a chair, using the methods explained earlier. Refer to the following example diagram of a finished second floor:

Kitchen

Your kitchen will have casework, appliances, furniture, and a sink. Some of the casework goes on the floor and some goes on the wall.

The kitchen casework – base cabinets

Some of the cabinetry that goes on the floor contains drawers. Other cabinetry provides a container for appliances. The following steps will get you started with the base cabinets:

  1. Open the first floor viewpoint and zoom in on the kitchen. Start the Object tool and open the Object Default Settings window. Set the layer to A-CSWK.
  2. Navigate to ArchiCAD Library 19 | 12 Furnishings 19 | 12 30 00 Casework 19. Place the following casework items as instructed here:
    • Cabinet Base Corner L 19: Place this in the upper-left corner of the kitchen
    • Cabinet Base MultiDrawer 19: Place this in the upper-left corner, to the right of the corner cabinet
    • Cabinet Base Double Door 19: Place this on the wall, midway between the window and the dining room wall
  3. Navigate to ArchiCAD Library 19 | 11 Equipment | 11 33 00 Residential Equipment 19. Place the following casework equipment items as instructed here:
    • Refrigerator Side by Side 19: Place this in the lower-left corner of the kitchen, below the cabinet base corner object
    • Range Electric 03 19: Place this on the top wall of the kitchen, between the cabinets
    • Cabinet Base Dishwasher 19: Place this in the upper-right corner of the kitchen
  4. Move the base cabinet with the sink up against the dishwasher. Move the electric range against the base cabinet with the sink. Then, move the multi-drawer cabinet against the electric range.
  5. This will leave you with a gap at the bottom and right-hand side of the corner base cabinet. Select the corner base cabinet. Click on a black dot hotspot at the bottom of the cabinet and drag it down to the refrigerator. Do the same for the right-hand side of the cabinet and drag it over to snap to the multi-drawer cabinet.
  6. Select all kitchen objects except the refrigerator and electric range. Open the selection settings window (Ctrl + T). Go to the Parameters section and make the following changes:
    • For the cabinet, set the following values: Toe Height = 4"; Toe Setback = 4"
    • For the counter set the following values: Backsplash Height = 4"
    • Click on OK
  7. Select the cabinet that has the sink (Cabinet Base Double Door 19) and open the object selection settings. Go to the Parameters section and turn on the Left End Panel, under the End Panels heading. Under the 2D Representation parameter, change Edge Visibility in 2D to Left.
  8. Select the multi-drawer cabinet (Cabinet Base MultiDrawer 19) and open the object selection settings. Go to the Parameters section and turn on the Right End Panel, under the End Panels heading. Under the 2D Representation parameter, change Edge Visibility in 2D to Right.
  9. Select the corner cabinet (Cabinet Base Corner L 19) and open the object selection settings. Go to the Parameters section and turn on the Left End Panel, under the End Panels heading. Under the 2D Representation parameter, change Edge Visibility in 2D to Left.
  10. Select the electric range and open the object selection settings. Go to the Parameters section and turn on the back splash.

Your plan view will look like the following diagram:

View the kitchen in 3D with a single floor marquee and then perform the following steps:

  1. Click on the marquee tool icon in the Toolbox palette. From inside the Info Box palette, set the selection method to Single Floor.
  2. Draw the marquee window around the perimeter of the kitchen.
  3. Press the F5 key. Your 3D view will look like the following diagram:

    Notice how the window in the kitchen is too large for the case work.

  4. Select the window; change the height to 3'-6" and width to 2'-0".
The kitchen casework – wall cabinets

The floor-based cabinetry is in! Now, you can install the wall cabinets by performing the following steps:

Navigate to ArchiCAD Library 19 | 12 Furnishings 19 | 12 30 00 Casework 19. Place the following casework items as instructed here:

  • Cabinet Wall Corner L 19: Change the width and length to 2'-2" and place it in the upper-left corner of the kitchen.
  • Cabinet Wall Double Door 19: Change the Left End parameter to On. Change the Edge Visibility parameter to Left and place it on the wall between the refrigerator and corner wall cabinet, snapped to the corner wall cabinet.
  • Cabinet Wall Single Door 19: Change the width to 1'-10". Turn on the Right End Panel parameter and change the Edge Visibility parameter under 2D Representation to Right. Place it on the north wall, snapped to the right of the corner wall cabinet.
  • Cabinet Wall Double Door 19: Change the width to 2'-0". Turn on the Left Panel and End Panel. Change the Edge Visibility parameter under 2D Representation to Left and place it on the wall at the upper-right corner, over the dishwasher.
  • Cabinet Wall Double Door 19: Change the width to 2'-2". Change the b: height to 6'-6" and h: height to 1'-0" (refer to the following screenshot of the Info Box palette). Turn on the Left End Panel and Right End Panel. Change the Edge Visibility parameter under 2D Representation to Both and place it on the wall, centered over the electric range.

See the 3D view of the wall cabinets in the kitchen shown here:

Dining room

You need to add a table and chairs with the Object tool by performing the following steps:

  1. Double-click on the Object tool icon and set the layer to A-FURN.
  2. Navigate to ArchiCAD Library 19 | 12 Furnishings 19 | 12 58 00 Residential Furniture 19. Place the following furniture items as instructed here:
    • Dining Table 01 19: Change the width to 3'-0" and length to 5'-0". Place it in the center of the dining room. Rotate it so the short ends are north and south.
    • Chair 02 19: Place it at the top and center of the dining room table. Use the Mirror a Copy command (Ctrl + Shift + M) to create a copy at the bottom of the table:
    1. Select the chair, press Ctrl + Shift + M, and click on the two mid points on the long 5' ends of the table to define the mirroring axis.
    2. Place four more chairs at the table; two each on the long sides of the table
    3. Notice in the 2D plan view, the chairs appear to be above the table. Perform the steps shown in the following screenshot to graphically lift the table over the chairs. Select the table, right-click on it, and navigate to Display Order | Bring to Front:
Tip

The Display Order feature allows you to control the stacking priority of the elements in your view. In other words, it lets you control what's on top.

Living room

You need to create a fireplace, add tables, chairs, and sofa with the Object tool. Perform the following steps:

  1. Navigate to ArchiCAD Library 19 | 10 Specialties 19 | 10 30 00 Fireplaces and Stoves 19. Select Fireplace-Traditional 19. Then, perform the following steps:
    1. In the Preview and Positioning pane, change the rotation to 270. Change the insertion point to the lower-left corner.
    2. Change the Surface parameter Cover to 1 (04 | B Running Bond).
    3. Change the layer to M-HVAC.
    4. Click on OK. Place the fireplace on the east wall, 5'-6" from the inside of the bottom-right corner of the living room.
  2. Navigate to ArchiCAD Library 19 | 10 Specialties 19 | 10 30 00 Fireplaces and Stoves 19. Select Prefabricated Chimney Single 19. Then, perform the following steps:
    1. Change the Style parameters Top Cleaning Door to Off and change Top Cover to Off.
    2. Change the height to 23', which will automatically change to 23'-3 19/64". It is fine so we can keep it.
    3. Change the Surface parameter of Structure to 1 (04 | B Running Bond).
    4. Click on OK. Then, place it on top of the exterior portion of the fireplace and center it.
  3. Navigate to ArchiCAD Library 19 | 12 Furnishings 19 | 12 50 00 Furniture 19 | 12 51 00 Office 19 | Tables-Office 19. Then, perform the following steps:
    1. Set the layer to A-FURN and select Desk 19.
    2. Change the width to 3'-8".
    3. Place it against the wall at the top of the living room, against the vertical wall of the kitchen closet.
  4. Navigate to ArchiCAD Library 19 | 12 Furnishings 19 | 12 50 00 Furniture 19 | 12 52 00 Seating.

    Place one sofa and four chairs of your choice in the living room; including a chair for the desk.

  5. Navigate to ArchiCAD Library 19 | 12 Furnishings 19 | 12 58 00 Residential Furniture 19 | Tables-Coffee 19.

    Place one or more tables of your choice into the living room.

Laundry room

You need a washer, dryer, wall cabinets, and table in your laundry room. It is where clothes are cleaned, and a place to keep coats and cleaning supplies. Perform the following steps for the laundry room:

  1. Navigate to ArchiCAD Library 19 | 12 Furnishings 19 | 12 30 00 Casework 19 and set the layer to A-CSWK. Place the following casework items as instructed here:
    • Cabinet Tall Double Door 19: In the Parameters pane, under End Panels, turn on the Right End Panel. In the 2D Representation pane, set the Edge Visibility in 2D to Right. Place it in the lower-left corner of the laundry room.
    • (2) Cabinet Base MultiDrawer 19: Place the first against the tall cabinet. Place the second to the right. Change the End Panels parameter on the second cabinet to show the right End Panel and set the Edge Visibility in the 2D parameter to Right.
    • Cabinet Wall Triple Door 19: In the Preview and Positioning pane, change the width to 4'-0" and height to 2'-0". Change the End Panels parameter to show the right end panel and set the Edge Visibility in the 2D parameter to Right. Place it to the right of the tall cabinet (over the top of the multi-drawer cabinets).
  2. Use the search feature at the upper-left of the Object Selection Settings window to find and insert the following objects:
    • Book Shelf 01 19: Place it against the west wall and the second multi-drawer cabinet.
    • Wall Mount Table 19: Change the width to 3'-0" and depth to 1'-6". Place it against the east wall 6" above the door.
  3. Use the search feature at the upper-left corner of Object Selection Settings window to find and insert the following objects:
    • Washer 19: In the Parameters pane under Laundry Storage, turn this On. Change the layer to A-EQMT. Place the washer in the upper right-hand corner of the laundry room 6" off the east wall and about 2" from the north wall.
    • Dryer 19: In the Parameters pane under Laundry Storage, turn this On. Place the dryer below the washer:

Basement

Your basement will have a work sink, water heater, furnace, and glass block windows. Use the search feature at the upper-left corner of the Object Selection Settings window to find and insert the following details:

  • Gas Furnace 19 and Gas Water Heater 19: Set the layer to A-EQMT. Place the furnace and water heater in the upper right-hand side corner of the basement. Start with a 6'-0" offset from the north wall and 12" from the east wall.
  • Mop Sink 19: Set the layer to A-FLOR-FIXT. Under the Parameters pane, set the Rim to On. Change the Tap style to Style 1 or something you prefer. Place the sink against the north wall, at the center.
  • W Glass Block Wall 19: In the Preview and Positioning pane, set the width to 2'-8 5/8", height to 2'-5/8", and Header to Story -1 to 9'-0".

Then, perform the following steps:

  1. In the Parameters pane under Structural Dimensions, enter the following:
    • Block Thickness: 3 5/8"
    • Block Joint Thickness: 3 3/8"
    • No. of Horiz. Blocks: 4
    • No. of Vert. Blocks: 3
    • Block Width: 7 3/8"
    • Block Height: 7 3/8".
  2. Place two glass block windows on the north wall, one on the west wall, and one on the east wall, as shown here:
Mesh 2

If you try to look at your new basement windows in a 3D view, you will not see them because the mesh you created in the last chapter is blocking the view. The mesh is acting as the Earth that your house is sitting on. So, we need to move the Earth away from the windows to create a light well for the basement. To do this, we will create new points on the mesh. Each point on a mesh has an elevation height assigned to it. We will change the elevation heights on the new points we will create (after they are created):

  1. Unhide the L-SITE layer and hide the A-DIMS and A-ROOF layers. Open the Basement viewpoint from the project map. Set the Model View option to Detailing+No Fill (Document | Set Model view). Zoom in on the northwest corner of the house, at the kitchen window.
  2. We will use the Line tool as a temporary guide to layout our point locations on the site mesh for an 18" wide light well. Click on the Line tool inside the Toolbox palette. Go to the Info Box palette and change the geometry method to Chained and set the layer to L-SITE.
  3. Make the starting point of your line on the upper-left corner of the basement window. Notice that the cursor will change to a check mark to signify the endpoint snap. Before you make your second point, you will use the keyboard to create the first line segment by performing the following steps:
    1. Enter 18" (this will appear in the Tracker palette).
    2. Press the Tab key, enter 90, and press Enter.
    3. Hold the Shift key down and click on the upper-right corner of the window. This will make a perfect parallel line offset from the window.
    4. Let go of the Shift key and double-click on the upper-left corner of the window.

    The following screenshot shows you what steps b and c look like:

  4. Create an offset copy of the lines you just drew and select all three lines. Click and hold on one of the lines; this will bring up the pet palette. Click on the Offset icon. Tap the Ctrl key to invoke the copy command. Bring your cursor to the inside of the widow well, type 1", and press Enter. You now have the lines that you need to guide us in creating the new mesh points.
  5. We have to do the same for the remaining basement windows. You can copy the lines you made, over to each window location but that can be a bit cumbersome. We will take this opportunity to create our first object:
    1. Select the six lines that you created and navigate to File | Libraries and Objects | Save Selection As… | Object.
    2. Enter the name for your object, such as Window Well Guide Lines and click on Save. You have created your first object!
    3. Start the Object command and set the layer to L-SITE. Your new object will be the current object, ready for insertion and if not, use the search feature. Place one at each window. Delete the original lines that were used to create your object and replace them with your new object.
  6. Open the first floor viewpoint from the project map. Since the mesh was created on the first floor, this is where we need to edit the site mesh. Turn on the Trace feature (Alt + F2). Set the reference to Below Current Story. You will now see the lines you created on the basement level.
  7. Activate the Mesh tool. Select the mesh. Go to the Info Box palette and set the geometry method to Rectangular. Zoom in on the northwest window. Click on an outside corner of the outermost corner of your guide object and then click on the opposite corner in the window. A dialog box will pop up. Click on the Add New Points radio button and then click on OK. Do the same for the innermost points. Refer to the following screenshot:
  8. You have created the new points for one window well, now you need to change the elevation height in the four innermost points. Select the mesh. Click on one of the four inner points. The pet palette will appear. Click on the Elevate Mesh Point button. The Mesh Point Height dialog box will appear. Enter -2 and click on OK. Do this for the three other inside points. Switch to a 3D view (F3) and see your work.
  9. Repeat steps seven and eight for the other three window wells.
Tip

Holding the Shift key down in ArchiCAD works like pressing the F8 key in AutoCAD for Ortho mode and is similar to checking the Constrain box on the options bar in Revit.

See the 3D view of a window well in the following screenshot:

The Beam & Column tool

Your basement also needs to have a little bit of structural support that we did not complete in the first chapter. We need to put a beam down the center and single column near the center of the room. You can do so by performing the following steps:

  1. Open the Basement viewpoint from the project map. Unhide the A-BEAM layer and start the Beam tool from the Toolbox palette. Click on the Beam icon in the Info Box palette to open the Beam Default Settings window. Change the beam type to W8X31. Change the beam height to 8" and change the reference line offset to the home story to 8'-8".
  2. Draw the beam by making a start point at the west wall above the stairs and end point at the east wall:
  3. Go to the Toolbox palette and click on the Column tool. Open the Column Selection Settings window. Change the structure method to Circular. Change the value for Building Material to 41-30 20 | Steel. Change the top offset to -8". Refer to the following screenshot; place the column at the midpoint of the beam.

Draw a 2D marquee around the beam and press F5 to view your work in 3D.

Garage

Your garage will need some heavy duty shelving. You can add this by performing the following step:

  1. Use the search feature in the upper-left corner of the Object Selection Settings window to find and insert the following details:
    • Book Shelf 02 19: Set the layer to A-CSWK. In the Preview and Positioning pane, change the width to 5'-7 ½". Under the Parameters pane, change the number of shelves to 5. Under Structural Dimensions, change the Frame Width to 2", and the Bottom Shelf Height to 4". Place two book shelves on the north wall of the garage, next to each other. They should both fit with about ¼" extra space.