Unity Virtual Reality Projects
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Who this book is for

If you are interested in virtual reality, want to learn how it works, or want to create your own VR experiences, this book is for you. Whether you're a nonprogrammer and are unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, you will benefit from this book. It is not a fresh start with Unity, but you do not need to be an expert either. Nevertheless, if you're new to Unity, you can pick up this book as long as you realize that you'll need to adapt to the pace of the book.

Game developers may already be familiar with the concepts in the book, reapplied to the VR projects while learning many other ideas specific to VR. Mobile and 2D game designers who already know how to use Unity will discover another dimension! Engineers and 3D designers may understand many of the 3D concepts, but they may learn to use the game engine for VR. Application developers may appreciate the potential nongaming uses of VR and want to learn the tools that can make this happen.