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Chapter 1. Core UI – Messages, Menus, Scores, and Timers
In this chapter, we will cover:
- Displaying a "Hello World" UI text message
- Displaying a digital clock
- Displaying a digital countdown timer
- Creating a message that fades away
- Displaying a perspective 3D text message
- Displaying an image
- Creating UI Buttons to move between scenes
- Organizing images inside panels and changing panel depths via buttons
- Displaying the value of an interactive UI Slider
- Displaying a countdown timer graphically with a UI Slider
- Displaying a radar to indicate the relative locations of objects
- Creating UIs with the Fungus open-source dialog system
- Setting custom mouse cursor images
- Input Fields component for text entry
- Toggles and radio buttons via Toggle Groups