Game Programming using Qt 5 Beginner's Guide
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About the authors

Pavel Strakhov is a software architect and developer from Russia. He started working with Qt in 2011 in Moscow Institute of Physics and Technology, where it was used to build scientific image processing software. During 2012-2015, he was highly active in the Qt section of StackOverflow, helping people learn Qt and solve issues. In 2016, he started working on Qt bindings for Rust language.

I would like to thank all the reviewers who worked with me on this book for their invaluable feedback. I am also very grateful to  all people from Packt Publishing who worked with me. Writing this book wouldn't have been possible without their support and motivation.

 

Witold Wysota is a software architect and developer living in Poland. He started his adventure with Qt in 2004 and, since then, it has become his main area of expertise.

He is an active trainer and consultant in Qt, C++, and related technologies in both commercial and academic environments.

In real life, he is a passionate adept of Seven Star Praying Mantis, a traditional style of Chinese martial arts.

 

Lorenz Haas, a passionate programmer, started his Qt career with Qt 3. He immersed himself in this framework, became one of the first certified Qt developers and specialists, and turned his love for Qt into his profession.

Lorenz is now working as a lead software architect. He mainly develops machine controls and their user interfaces as well as general solutions for the industry sector.

Years ago, he started contributing to Qt Creator and Qt. He added a couple of refactoring options that you probably rely on regularly if you use Qt Creator. He is also the author of the Beautifier plugin.