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How it works...
The behavior takes two radii in order into consideration to get a random position to go next, looks toward that random point, and converts the computed orientation into a direction vector in order to advance:
![](https://epubservercos.yuewen.com/6E49B3/19470389808865706/epubprivate/OEBPS/Images/08f1a38b-ac50-4d01-8001-032ec167c969.png?sign=1739373897-Ai6lv12I3mbhx3ilD5PE1Ab9WyUWeWvS-0-03b032cde02c970aeeb93fa0b87ddd07)
A visual description of the parameters for creating the Wander behavior