Ogre 3D 1.7 Beginner's Guide
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Conventions

In this book, you will find a number of styles of text that distinguish between different kinds of information. Here are some examples of these styles, and an explanation of their meaning.

Code words in text are shown as follows: "Delete all the old code in createScene(), except for the plane-related code."

A block of code is set as follows:

void MyFragmentShader2(float2 uv : TEXCOORD0,
out float4 color : COLOR,
uniform sampler2D texture)

New terms and important words are shown in bold. Words that you see on the screen, in menus or dialog boxes for example, appear in the text like this: "Press Ok and start the Application. "

Note

Warnings or important notes appear in a box like this.

Tip

Tips and tricks appear like this.