
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In this chapter, we added lights and shadows to our scene, created a viewport, and worked with a viewfrustum
.
Specifically, we covered:
- What lights are and how they can modify the appearance of our scene
- Adding shadows to our scene
- Creating our own camera, frustum, and viewport
In the next chapter, we will learn how to process user input from the keyboard and mouse. We will also learn what a FrameListener
is and how to use it.