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Beginning C++ Game Programming

John Horton

计算机网络/编程语言与程序设计· 19.1万字

更新时间:2021-03-26 16:13:12

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GettogripswithprogrammingtechniquesandgamedevelopmentusingC++librariesandVisualStudio2019KeyFeatures*LearngamedevelopmentandC++withafun,example-drivenapproach*BuildclonesofpopulargamessuchasTimberman,ZombieSurvivalShooter,aco-oppuzzleplatformer,andSpaceInvaders*Discovertipstoexpandyourfinishedgamesbythinkingcritically,technically,andcreativelyBookDescriptionThesecondeditionofBeginningC++GameProgrammingisupdatedandimprovedtoincludethelatestfeaturesofVisualStudio2019,SFML,andmodernC++programmingtechniques.Withthisbook,you’llgetafunintroductiontogameprogrammingbybuildingfivefullyplayablegamesofincreasingcomplexity.You’lllearntobuildclonesofpopulargamessuchasTimberman,Pong,aZombiesurvivalshooter,acooppuzzleplatformerandSpaceInvaders.Thebookstartsbycoveringthebasicsofprogramming.You’llstudykeyC++topics,suchasobject-orientedprogramming(OOP)andC++pointers,andgetacquaintedwiththeStandardTemplateLibrary(STL).ThebookhelpsyoulearnaboutcollisiondetectiontechniquesandgamephysicsbybuildingaPonggame.Asyoubuildgames,you’llalsolearnexcitinggameprogrammingconceptssuchasparticleeffects,directionalsound(spatialization),OpenGLprogrammableshaders,spawningobjects,andmuchmore.Finally,you’llexploregamedesignpatternstoenhanceyourC++gameprogrammingskills.Bytheendofthebook,you’llhavegainedtheknowledgeyouneedtobuildyourowngameswithexcitingfeaturesfromscratchWhatyouwilllearn*SetupyourgamedevelopmentprojectinVisualStudio2019andexploreC++librariessuchasSFML*ExploreC++OOPbybuildingaPonggame*Understandcoregameconceptssuchasgameanimation,gamephysics,collisiondetection,scorekeeping,andgamesound*Useclasses,inheritance,andreferencestospawnandcontrolthousandsofenemiesandshootrapid-firemachineguns*Addadvancedfeaturestoyourgameusingpointers,references,andtheSTL*ScaleandreuseyourgamecodebylearningmoderngameprogrammingdesignpatternsWhothisbookisforThisbookisperfectforyouifyouhavenoC++programmingknowledge,youneedabeginner-levelrefreshercourse,oryouwanttolearnhowtobuildgamesorjustusegamesasanengagingwaytolearnC++.Whetheryouaspiretopublishagame(perhapsonSteam)orjustwanttoimpressfriendswithyourcreations,you’llfindthisbookuseful.
品牌:中图公司
上架时间:2019-10-31 00:00:00
出版社:Packt Publishing
本书数字版权由中图公司提供,并由其授权上海阅文信息技术有限公司制作发行
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